Gloranthan
Member
- Joined
- Dec 4, 2022
- Messages
- 163
Glamdring is extremely sharp, extremely durable, and glows around orcs. However, we can craft specialty alloy swords which are incredibly sharp, we can sharpen swords pretty easily, and they already last longer than the lifetime of a human being if maintained - the durability of Glamdring is really only relevant to immortals.
In almost any other fantasy setting a named/ancient sword actually has powers - it catches fire, absorbs spells, shoots lighting, or does 'magic damage boosting'. We can see Gandalf cut the troll chains (probably iron, trolls aren't exactly elven smiths) but you can actually do that with tool steel already, if you're strong enough. Being very sharp makes them more efficient weapons, but it's not that big of a difference in practical terms.
As far as I remember Glamdring never serves any purpose that a regular nice sword wouldn't, other than give an orc warning system. I have checked what I can find in the Wikis and tried to recall it from the books, but I don't think we see any 'magic' weapons that would match what people have come to expect from The Broken Sword (where Tyrfing carves through trolls and armor like cheese), much less role-playing games, where 70% of your damage can be pure magical fire and bonuses, even if you're a sickly eight year old.
In almost any other fantasy setting a named/ancient sword actually has powers - it catches fire, absorbs spells, shoots lighting, or does 'magic damage boosting'. We can see Gandalf cut the troll chains (probably iron, trolls aren't exactly elven smiths) but you can actually do that with tool steel already, if you're strong enough. Being very sharp makes them more efficient weapons, but it's not that big of a difference in practical terms.
As far as I remember Glamdring never serves any purpose that a regular nice sword wouldn't, other than give an orc warning system. I have checked what I can find in the Wikis and tried to recall it from the books, but I don't think we see any 'magic' weapons that would match what people have come to expect from The Broken Sword (where Tyrfing carves through trolls and armor like cheese), much less role-playing games, where 70% of your damage can be pure magical fire and bonuses, even if you're a sickly eight year old.

