I thought there were some good points in this Instagram post: "What makes writing feel cheesy?"
I think
the one I most strongly agree with is about the forced, on-the-nose moral statements. Nothing makes me cringe like lines such as, "The real treasure is the friends we made along the way!"
The points about overly elaborate prose were interesting to think about too. I guess I'd never really thought about it before, but sometimes overly detailed and/or formal sounding language can come across as cheesy. It's something worth watching out for, I think.
These are good points, but I think they come back to a singular principle that should be applied at all times: Set vs payoff, (as well as exposition vs characterization, for smaller details).
We think something's cheesy because it feels out of place in an embarrassing way, or like the 'author is trying too hard.' The solution is not to be nonchalant in your writing--you don't want to come across as disingenuous or uncaring about the subject. Instead, the focus should be put on making whatever ridiculous or emotional thing you need in your story feel
natural. Usually, this is best pulled off by the ability of an author to set up an explanation for why something is the why that it is.
For example: the over-the-top names thing. A name won't feel out of place if it's intentional. In one of my favorite fantasy series, there's a sentient talking
sword that was made specifically to destroy
evil, but has a terrible cost, killing almost anyone who draws it.
It's name? Nightblood.
An incredibly edgy name, if we're being honest, and it would come off as cheesy
if the author hadn't made it clear that Nightblood is actually meant to poke fun of the tropes it's based on. This sentient sword has a very silly and friendly personality to contrast it's purpose. That and, because it was a inanimate object before gaining consciousness through magic, it has no concept of what evil actually
is despite it's main purpose being to 'destroy evil.' The author establishes that it's a bit ridiculous in context, so it's ridiculous name feels natural alongside everything else. (Not to mention you could see it as a deconstruction of the tope it's based on, as well as a reflection of the personality of the magician who made it--deepening the context).
The same principle apples to the other tips I'd say.
It's very good advice.
But, to consider an opposing view, characters should talk in a way that's appropriate to them. A pedant is going to pedant, a bombast is going to bombast. They aren't going to notice (or care) if neither behavior is appropriate to the situation (unless they witness some other character doing it!)
Someone that's blunt and direct will talk differently (or describe things differently in internal monologue) than a poet, or a diplomat, or a peasant, or a noble, etc.
Completely agree!
Tolkien played around with the contrast between higher speech, flowery and elegant, and lower speech, simple and blunt, for comedic effect as well as characterization.
I sincerely apologize for the long reply, but I like thinking too hard about things 😅. Whenever I see writing tips like these, I've gotten into the habit of looking for an underlying principle to remember, instead of the individual tips. It's a bit more practical then jotting every 'don't do this' thing I've ever heard, and then trying to apply them all at once on a project. 'Rules' are often in place to help us find these
principles easier, instead of being hard and fast taboos that every successful author ever has followed. The same is true for most skills, I'd think.
anyway