What are you all up to? Problems you're facing? Solutions you've found?
Enquiring minds want to know!
I have so much to share...I'll do a bit from each project.
I have a very difficult time maintaining progress on projects I've begun, so writing is a slow and roundabout work, but I've managed to find ways to keep myself going on all the projects I've started, a bit at a time. I usually rotate between each, giving myself that feeling of starting again, and I confess I feed on the comments of others whom I share my stories with for extra motivation.
Anyway: project Amandil is still going. Slowly, and with many stall and starts and hiccups, but it's still on, and I'm almost done with a particular phase of it. I have a clear way forward, and that really helps.
Project On Behalf of the Dead: I'm starting the next chapter, trying to ignore the feeling of going too slowly. Plot moves along. It is a fanfiction, after all, and mostly written for fun.
There are other projects I have outside this website, so I'll list those at a bit more length and provide some context with them. One is a fanfic on Wattpad concerning the video game Shadow of
Mordor(though the game is not exactly canon-accurate to Lord of the Rings, it and its predecessor are still my favorite
Middle-earth games I have ever come across). In this story, I switch between the perspectives of three main characters: a man(
Talion, the true main character), and two OC
orcs(I have several orcs I made up for this story and I'm proud to say these are my best explorations so far in making original characters and putting them on paper(so to speak). Their names are Ronk and Hagra). The story follows the plot of the game to a degree, but with a lot more involvement with the orcs, an exploration of
orc culture, and how one man's quest for retribution changed Mordor forever and even altered the fate of Middle Earth, allowing
Frodo and
Sam's victory at Mount Doom.
There's a lot to say on that score, but the above is the basics.
Original story: Ladder to the heavens. A very symbolic story about a man who, for various personal reasons, is compelled to find mythical sources of power and take them for himself. He wishes to become the most powerful of all the gods of old, and he chases this dream with everything he's got. I've never written a manipulative main character before, except for a villain, so trying to make this guy relatable and sympathetic while also hinting at his true moral degredation is a fascinating exercise and helps me develop as a writer.
For now, the last active project: this one doesn't have a name yet, but it's developing for all that. Anyone who has played Dnd or heard others talk about it will probably be familiar with its classes: paladin, rogue,
bard, warlock, wizard, etc. These classes each have stereotypes and interpretations which are usually attributed to them. I am generally left feeling dissatisfied because I feel like these classes(taken outside their statistics and the game mechanics) have a lot of potential as characters, but not a lot of people I have personally heard of or encountered seem inclined to take these classes seriously enough to make really good, solid characters. So I'm making a story about the classes. A paladin and a rogue serve as my central main characters, a wizard and a warlock as my antagonists. I'll have characters for each class, and each will be an exploration of how differently each class may be played. To give you guys a better idea of what I'm talking about, I'll copy-paste some of my character notes below.
{Characters besides Gareth(my paladin) and Grim(my rogue):
Bard/Warlock couple. Good guys. Warlock serves an old, powerful
elf, who seeks to learn how to open the mind to interact with the world in more profound ways than are ordinarily possible for mortals. Warlock is the study subject, and muse for the Bard, who seeks to be the translator between his wife and the rest of the world, so she may not be entirely cut off and misunderstood.
Autistic Barbarian. Has rage issues when people mess with him. Obsession: rules of noble swordfighting across countries.
Oathbreaker Paladin, but became Blood Hunter to free himself from his own desires. Helps with mission because he believes magic to be a kind of corruption, so of course he wants to stop another dimension being formed with magic being everywhere. Believer in "all-is-one, deny the flesh and grow".
Artificer who lives on the edge of one of the only villages whose bakery produces peanut butter brownies with apple slices on top. This is his favorite
food. Loves to ramble aloud about the intricacies of his work, and will only be quiet for brownies. Very useful, but kind of absorbed in his work. Probably only shows up for the fashioning of the artifact the main cast needs(the radioactive bowl??)
Druid who is a gardener. Loves working on
plants, experimenting with plants, tending plants, collecting plants, fashioning things from plants, etc. Lives in the woods and took up service to the forest to maintain her obsession. Looks like a cottagecore spinster with a happy hobby.
Sorcerer child(14-16 years old), burdened with glorious purpose by a prophesy. Has no teacher to help them manage their magic, but is looking for one. Finds a family in Grim and Gareth's party. Discovers the prophesy was a lie to get the child with potentially deadly magic to leave the village.
Female paladin who serves eldritch being of madness, power, and horror. Fun concept to play with >:}
An eldritch creature who deals in stories, and the more new stories they are told, the more powerful they grow. Their paladin's responsibility is to go find or create stories to feed them. The more epic the story, the bigger the boost. "Go forth, teller of
tales, and seize whatever the heart longs for. Have no fear; everything exists, and everything is true, and the earth is only a little dust under our feet." Nothing matters more to this paladin than serving her deity by fashioning
events to create a masterful story to feed her deity all at once. The result of this power boost is both unknown and of little consequence to the paladin; she serves.
------
Antagonists:
Wizard-Warlock(Patron-Employee(??)).
Warlock: seeks vengeance for himself and those he still has left to care about. Once he was a Paladin, but in the course of his duty, he lost people he loved and he broke his Oath. Then he became a Warlock later, to a wizard who promised she could wreak vengeance on his enemies if he would do what she asked. He is responsible for instigating the
Troll's revenge on the Paladins.
He hates Gareth especially, because Gareth has suffered a loss similar to his own twice, and still has not broken his Oath or turned his back on his
God. Gareth remains true, and so the Warlock determines to make him a crowning sacrifice for the Wizard's spell.
(He dies: gun? Last-ditch effort.)
Wizard: very old, constantly studies magic, perceives herself and all others to be tools and/or channels of magic, basically existing to work with, comprehend, and express it. She wanted to learn every type of magic there was to learn; she wanted to study and understand the fundamental rules of magic, but certain forms were inaccessible to her, especially Sorcerer spells. Eventually, in her power and need, she chose to try to create an alternate plane where the rules of magic could be more flexible. The life, various magics, and purity of devotion of the Paladins feeds an aspect of her spell, with others to follow as she weaves her enormous ritual.
She lied to the Warlock(partially). She has no interest in dealing with his enemies beyond how useful he is to her. Once he has fulfilled his purpose, he may live as he chooses, as long as he leaves her alone.
(She dies: radioactive rock/bowl which kills her quickly. Possible self-sacrifice of cook/servant who wants the party to succeed. Cook/servant's motives discovered through assistant who is later adopted by Gareth.)}
The hardest part about this story is I mean to make it one where worship of the Lord exists, which means a world with only humans, and where magic is an expression of how the world works(atoms coming together to create a shield, etc, magic is an extension of the weilder's will, etc). Gareth, the paladin, is a Christian, and though Grim is not, he as a character has great potential for becoming one. This story is an exploration of the price of kindness and of deep friendship beyond what we usually see in modern societies, but hear about in old tales such as Beowulf, where characters may form strong bonds after only a few days of knowing each other.
I was mistaken, there is one last project. King Arthur has been a passion of mine right alongside Middle-earth, and though I don't have a lot of time left(I must get to studies), I'll say this: I plan to make my own version of the legend not based on Malory, because I've grown to despise the Malory legend and the awful stories it upholds(Lancelot and Guinivere is a prime example). I'll be basing mine in Welsh tales, the oldest we know of, and my story, while the plot is as yet not fully known to me, will have much to do with recreating characters who are more complex and in many ways more admirable than the ones we've been popularly consuming.
Alright, that's it for me. Must go study
Thanks for the question.