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Wargs

The Wargs have their permanent dwelling place at Hithaeglir. These creatures were portrayed as wise giants and evil beings of Middle Earth. The term warg was derived from the word vargr. It was in Old Norse, and it translates to a wolf. It was a range of mountain summits. These creatures came from a wolf race. There was an incident when they were seized and forced into submission by the foot soldiers of Mordor and Angrenost, the Iron Fortress. This particular race is not rooted in evil. These creatures were used as pawns. The most notorious for taking advantage of them were goblins. Their first appearance on the series was when they ambushed Oakenshield and his allies on their way to Hithaeglir. Wargs reappeared in the scene when they attacked the Company when they were resting in Khazad-dûm. The wizard was the one who discovered that the creatures that attacked them were not wolves at all. He confirmed his assumption when the following day, the remains were gone in thin air. In some cases, their presence was described as similar to wolves, but it never pointed to them individually. Theoden retreated to the White Mountains of the walled gorge. He came from the capital of Rohan. His scouts noted that they had seen riders with wolves in the nearby valleys.​

An Account of the Past

Wargs by John Howe.
In the Third Age of 2941, goblins and wargs worked together. They were preparing to meet up. They plotted an assault to closeby communities around them. Their purpose is to smoke out men from the woods and have a supply of slaves. On their way to their rendezvous point, they accidentally came face to face with Oakenshiled and his allies. They were on their way to escape to goblin lair. The wizard saw just in time the approaching pack of wargs and goblins, they climbed and hid in the trees. It was a near miss. They knew they were outnumbered and injured. Oakenshield and his allies thought that they had escaped the threat. The group of wargs and goblins already spotted them from afar. They believed that Oakenshield and his allies had allegiance to the woodmen.

The goblins and wargs put a perimeter on the trees to prevent their prey from escaping. The wizard had an advantage. He used his powers against the enemies. He lit up the pinecones and fling it towards the group. Some of them were burning as they were running into the nearest forest. It resulted in trees catching fire too. The fire grew more because of the summertime in this part of the mountain. The rain was seldom to come also. The rest of the soldiers did not flee. They continued to stand on guard to keep the dwarves trapped. Soon after, the reinforcements of goblins arrived. They burned the trees Oakenshiled and his allies were hiding from. They thought that it would be their ends, but in perfect timing, the great eagles arrived.

The aerial forces reached them in time. The news spread like wildfire. The firedrake dragon was dead. With this information, the goblins and wargs did not waste any time in plotting. They formed an alliance in claiming the Erebor. The other party formed an allegiance as well to defeat their common threat. The allied forces consist of a mix of Men, Elves, and Dwarves. In the Third Age of 3019, wargs forces attacked the Company. It was assumed that Saruman the White had ordered the attack. The attack missed, and the enemies went back, bringing more soldiers for support.​

Depictions in Adaptations

The Movie Anthology of Peter Jackson

Azog and white warg.
In the trilogy [1] of the movies, Azog had wargs forces in his arsenal. The Gundabad's wargs were similar to wolves and had a grey coat. The most highlighted warg was the Azog's steed; it was a female white warg. The wizard once mentioned that the Gundabad race was faster compared to others. In the first installation of the Hobbit movie, the wargs troops were headed by Azog's second in command. His lieutenant was helping him control the forces. Yazneg ordered his troops to follow undetected Oakenshield and his allies. They were on their way to the upland woods of trollshaw. The wizard the brown thought of a distraction that could keep their pursuant at bay. He let them follow him in his sledge of rabbits from Rhosgobel. The Dwarves lured them in an ambush by Imladris' elves. As the elves were attacking the enemies, the dwarves continued to get away using a hidden passage. Due to Azog's rage and disappointment, he let the wargs feast on his second and command at Weathertop camp. Azog had a personal vendetta against Oakenshield.

He was on his way to hunt him down. But in Hithaeglir, the Mountain King managed to evade the threat with the help of Beorning's chieftain. In the second installment of the Hobbit movie, the wargs had limited exposures. The Orc leader was commanding a troop of wargs mounters in chasing Oakenshield's allies straight to Dale. In the war of the allied forces, Azog was seen riding his female white steed on his way to Lonely Mountain. He ordered the Orc leader to gather their remaining troops and march to the battlefield. In the other parts that were extended, Azog had an enormous armada. The number of his foot soldiers almost overwhelmed the allied forces. The battle took place in the Lonely Mountains and the outskirts of Dale. The race of wargs that appeared in this film adaptation was of eastern descent. Unlike the Gundabad's wolf-like physique, these creatures resemble hyenas. They could grow as much as five feet in width span. Their height could be as much as eight feet. They have shorter snots with massive fangs. Their eyes are on the farthest side of their heads. Their ears are uniquely behind their heads.

Warg in The Lord of the Rings.
In the second movie adaptation, Istar's first order wizard ordered the veteran Orc to lead their warg rider troops to ransack the kingdom in Calenardhon. The veteran fought against Elessar. It resulted in Elessar and his opponent's warg to fall off a cliff and straight into the river water. The advantage was losing too fast from the orcs and wargs troops. They had been dominated, and the remaining soldier retreated when they had a chance. In the third and final installation of the movie series, the witch king's lieutenant had appeared. He had a warg steed during the battle in Gondor. The soldiers with wargs were seen charging through the city. During an interview with the film's creator, he admitted that filming this particular scene was challenging and quite disordered. All of the characters were real. The wargs troops were the only characters that were computer manipulated. He somehow felt a little shorthanded since he was convinced that they could have done more to elevate these scenes. He admitted that if they have a better systematic plot for the war scene, it could have been much more explosive.​

Electronic Games Adaptations

  • In the online role-playing game for multi-player edition, the creatures were predominantly present in the game. There was a dedicated section of the game in learning how to be a warg. The turbine created it.​
  • In 2004's EA Redwood Shores, the version of the Third Age, [2] the game focuses on the main six protagonists. Players can level up by gaining experience from winning wars and accomplishing quests. There was a level in which the player would be facing a massive warg that was considered a minor boss.​
  • In the version of the Electronic Arts time strategy game, Angrenost characters can train wargs to be their mounts.​
  • In the LEGO video game version, players were experiencing the full trilogy events. The wargs were introduced as foes and used as the player's mounts.​

Wargs family tree

References

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Wargs

General info

Other Names (a.k.a)
Wild Wolves
Dominions
Misty Mountains, Isengard, Mount Gundabad, Mordor
Languages
Wolf language; possibly Orkish, Westron, or Black Speech

Physical Attributes

Distinctions
Shaggy, large, fast, powerful, vicious
Hair color
Black, brown, gray, or (rare, white)


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